Scans2Mesh Logo

Scans2Mesh

Transform Your 3D Scans into Meshed Models

Ideal for accident reconstruction, simulation workflows, and 3D visualization professionals.

🚫 We do not process vehicle scans — environments only. If you need vehicles modeled, we can create low-poly 3D vehicle models upon request — email us at support@scans2mesh.com.

Upload Your Environment

What We Offer

Scene/Environment Meshing

We create clean, textured, surface meshes from point cloud scans of large-scale environments, crash scenes, streets, intersections, and interiors.

Deliverables

Standard delivery includes:
• A native .blend file
• An export in .glb/.gltf format
• A ground-level orthographic PNG of the scene
Meshes are typically ~1 million polygons, ideal for animation, simulation, and visualization.

Note: Mesh quality depends on scan coverage and resolution. Incomplete or low-quality scans may result in holes or artifacts. Post-processing may be needed depending on your use case.

Who Uses Scans2Mesh?

• Forensic engineers creating courtroom animations
• Simulation specialists preparing environments for HVE, PC-Crash, Virtual CRASH, MSMAC, and others
• VFX and AR/VR developers simplifying heavy scan data

Pricing and Turnaround

Our pricing starts at $400 per project, which includes base processing, plus $0.05 per MB for files larger than 8 GB.

Standard turnaround: 2–3 business days. Expedited delivery available upon request.

Scans2Mesh Features and Advantages

Remove Traffic Projections

Remove Traffic Projections

Color data that includes moving cars or pedestrians is removed while retaining the 3D data in that area. Color is filled with data from other scan locations. An unedited texture is also provided.*

Remove Traffic

Remove Traffic

3D noise from moving vehicles and pedestrians is removed from the final mesh. The noise will be placed in a new Collection in the provided blend file.

Tree 'Snow' Reduction

Tree 'Snow' Reduction

Darkens unnaturally bright upper canopy areas common in scan data to restore contrast. A texture without this process is also provided.

Color and Intensity Correction

Color and Intensity Correction

Balances color transitions between scans and improves final texture appearance for natural color consistency.

Scaled

Scaled

Meshes are scaled and ready for import into simulation or CAD software.

Low Poly Output

Low Poly Output

Mesh is efficiently packaged and retains critical detail. Default ~1M polygons. Custom requests from 100k to 5M available.

Road Surface Cleaning

Road Surface Cleaning

Removes overlays and noise on road surfaces to improve simulation alignment and visual clarity.

Preview a Sample Mesh

Before and After

See the difference between raw point cloud data and a surface mesh.

Original point cloudFinal surface mesh

Ready to get started?

Upload Your Project